Session 16

Helbrede, Healing Lady 14th

Anton will craft silver weapons
Marcellus will talk with Fulgash
he's currently staying at an inn
Marcellus easily convinces him to enlist in the army
It's a half-day trip to get to Uwem's bridge post
it looks a little better than last time
we confront her about the lycanthropes,
she confirms that they were once of the tribe, but have been exiled
she does not believe our prisoner would be of any use; too crazy
she believes the fort is in better condition
Grix has developed traps that will be deadly
he's also rigged the bridge for destruction, just in case
we spend the rest of the night working on battle plans
Tomorrow we will visit Getlur
they need an evacuation plan should the bridge be taken

Adel, Healing Lady 15th

Arrive in Getlur
about the size of Sevitry, not walled
We meet with the mayor and devise an evacuation plan
Marcellus entertains the town that night with bardery

Bedrageri, Healing Lady 16th

Head back to South Kort
We'll check with Kestra about the metal man
she hasn't learned much about it
We visit the old city again
now that the doors have been left open to air out, the king's body has begun to decompose
we spend time to be very thorough in searching the area
find nothing new
Go back up and to bed

Linjal, Healing Lady 17th

Kestra is waiting for us with Fulgash at the Inn lobby
Fulgash gives us more information about the metal man
says he acquired it from some people who originally found it in the western most hills that are south of Kort. It was walking around, allegedly.
We will investigate this area
Kestra will accompany

Drommer, Healing Lady 19th

Arrive are the hills
Coletrane notices the area feels a little different
almost as if everything is new
Run afoul a strange beast while it is consuming what's left of a hobgoblin, it attacks
once we kill it we notice a strange brand, similar to what we've seen in the old city and the metal man
Marley flays the portion of the dog with the runes on it, to read later
We will attempt to track it back to whence it came
Fabian leads us to a recently exposed cave, due to a partial landslide
we enter
Within we find more human murals
this one of a regal looking woman
they also looked as if they have not aged at all
while the Percival ruins showed a more noble depiction, these are all very subservient to this woman
In a deep room we find a room with 6 alcoves, containing 5 metal men
in the same room are 2 pedestal, one is empty, the other is a statue of the monster we fought
behind each pedestal is a clear tube, the one pedestal with a statue has a tube filled with some kind of purple liquid
we collect some left-over purple goo
The last door is sealed with molten gold this time, Percival's was sealed with copper
we still bust this door open
we feel a similar sensation to when we opened Percival's tomb
but also a feeling a dread
and then the goo begins to brew