Galskap, Healing Lady 10th (continued)
Several hours later the tracks lead to a small cabin nestled in the hills
lots of wolf tracks and the smell of blood
booted tracks too. Much activity
We enter
the cabin is an utter, bloody mess
no signs of forced entry or anything
one room, a bedroom, is fairly neat
no one has been here for a few days
looks like the smaller wolves have been inside
no signs of the big one
We decide to camp in the cabin
Coletrane cooks
At night, in the cold distance, a wolf does growl
several canines are approaching, the wind begins to howl
Several wolves and 2 hybrid wolf-men attack us
and that one really big one shows up too, also a hybrid
Marcellus identifies these as lycanthropes (18), werewolves in particular
he recalls a story that Nulgrim told him, "The two brothers"
in the story it tells how wolfsbane and silver are lethal to lycanthropes
The big wolf turns back into an orc when fallen
looks like a Svartness
we decide to take him back to the Svartness
but, since he is a natural lycanthrope, and those are only produced via breeding
than that must mean that the Svartness already have lycanthropes
But first we will stop at Yerkuner to get a cart
Helbrede, Healing Lady 14th
Get to South Kort
We will take our captive to The Council (not that one)
We check with Rakak to see if Fulgash has reported
Fulgash has kept his promise and enlisted
he recommends talking to Kestra about the metal man
Talk to Sesha about our trip
she is surprised to hear about werewolves and Svartness
she will keep him detained in prison
Kestra takes a look at the metal man we found
she will need time with this
Anton will make some silver weapons for us, just in case
We will need to discuss the lycanthrope situation with Uwem